Some are hypothesizing that the iPhone will make for a kick ass combination of the Nintendo DS and Wii, once firmware 2.0 comes out and the Apps flow from the App store. I too thought, "who needs buttons when you can touch and tap and tilt your way through a game?" But as I held the thing at WWDC and played Monkey Ball, I saw a problem that could be an issue with all tilt controlled iPhone apps: As you angle the screen to simulate a joystick, visibility goes down. Way down in some cases.
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